# Contributing to Moonraker While Moonraker exists as a service independently from Klipper, it relies on Klipper to be useful. Thus, the tentative plan is to eventually merge the Moonraker application into the Klipper repo after Moonraker matures, at which point this repo will be archived. As such, contibuting guidelines are near those of Klipper: #### New Module Contributions All source files should begin with a copyright notice in the following format: ```python # Module name and brief description of module # # Copyright (C) 2021 YOUR NAME # # This file may be distributed under the terms of the GNU GPLv3 license ``` #### Git Commit Format Commits should be contain one functional change. Changes that are unrelated or independent should be broken up into multiple commits. It is acceptable for a commit to contain multiple files if a change to one module depends on a change to another (ie: changing the name of a method). Avoid merge commits. If it is necessary to update a Pull Request from the master branch use git's interactive rebase and force push. Each Commit message should be in the following format: ```text module: brief description of commit More detailed explanation of the change if required Signed-off-by: Your Name ``` Where: - `module`: is the name of the Python module you are changing or parent folder if not applicable - `Your Name`: Your real first and last name - ``: A real, reachable email address For example, the git log of a new `power.py` device implementation might look like the following: ```git power: add support for mqtt devices Signed-off-by: Eric Callahan ``` ```git docs: add mqtt power device documentation Signed-off-by: Eric Callahan ``` By signing off on commits, you acknowledge that you agree to the [developer certificate of origin](../developer-certificate-of-origin) shown below. As mentioned above, your signature must contain your real name and a current email address. ```text Developer Certificate of Origin Version 1.1 Copyright (C) 2004, 2006 The Linux Foundation and its contributors. 1 Letterman Drive Suite D4700 San Francisco, CA, 94129 Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Developer's Certificate of Origin 1.1 By making a contribution to this project, I certify that: (a) The contribution was created in whole or in part by me and I have the right to submit it under the open source license indicated in the file; or (b) The contribution is based upon previous work that, to the best of my knowledge, is covered under an appropriate open source license and I have the right under that license to submit that work with modifications, whether created in whole or in part by me, under the same open source license (unless I am permitted to submit under a different license), as indicated in the file; or (c) The contribution was provided directly to me by some other person who certified (a), (b) or (c) and I have not modified it. (d) I understand and agree that this project and the contribution are public and that a record of the contribution (including all personal information I submit with it, including my sign-off) is maintained indefinitely and may be redistributed consistent with this project or the open source license(s) involved. ``` #### Code Style Python methods should be fully annotated. Variables should be annotated where the type cannot be inferred. Moonraker uses the `mypy` static type checker for code validation with the following options: - `--ignore-missing-imports` - `--follow-imports=silent` No line in the source code should exceed 80 characters. Be sure there is no trailing whitespace. To validate code before submission one may use `pycodestyle` with the following options: - `--ignore=E226,E301,E302,E303,W503,W504` - `--max-line-length=80` - `--max-doc-length=80` Generally speaking, each line in submitted documentation should also be no longer than 80 characters, however there are situations where this isn't possible, such as long hyperlinks or example return values. Documentation isn't linted, so it Don't peek into the member variables of another class. Use getters or properties to access object state.