klipper/lib/samd51/samd51a/include/component/ccl.h

229 lines
16 KiB
C

/**
* \file
*
* \brief Component description for CCL
*
* Copyright (c) 2018 Microchip Technology Inc.
*
* \asf_license_start
*
* \page License
*
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may
* not use this file except in compliance with the License.
* You may obtain a copy of the Licence at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an AS IS BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* \asf_license_stop
*
*/
#ifndef _SAMD51_CCL_COMPONENT_
#define _SAMD51_CCL_COMPONENT_
/* ========================================================================== */
/** SOFTWARE API DEFINITION FOR CCL */
/* ========================================================================== */
/** \addtogroup SAMD51_CCL Configurable Custom Logic */
/*@{*/
#define CCL_U2225
#define REV_CCL 0x110
/* -------- CCL_CTRL : (CCL Offset: 0x0) (R/W 8) Control -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t SWRST:1; /*!< bit: 0 Software Reset */
uint8_t ENABLE:1; /*!< bit: 1 Enable */
uint8_t :4; /*!< bit: 2.. 5 Reserved */
uint8_t RUNSTDBY:1; /*!< bit: 6 Run in Standby */
uint8_t :1; /*!< bit: 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} CCL_CTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define CCL_CTRL_OFFSET 0x0 /**< \brief (CCL_CTRL offset) Control */
#define CCL_CTRL_RESETVALUE _U_(0x00) /**< \brief (CCL_CTRL reset_value) Control */
#define CCL_CTRL_SWRST_Pos 0 /**< \brief (CCL_CTRL) Software Reset */
#define CCL_CTRL_SWRST (_U_(0x1) << CCL_CTRL_SWRST_Pos)
#define CCL_CTRL_ENABLE_Pos 1 /**< \brief (CCL_CTRL) Enable */
#define CCL_CTRL_ENABLE (_U_(0x1) << CCL_CTRL_ENABLE_Pos)
#define CCL_CTRL_RUNSTDBY_Pos 6 /**< \brief (CCL_CTRL) Run in Standby */
#define CCL_CTRL_RUNSTDBY (_U_(0x1) << CCL_CTRL_RUNSTDBY_Pos)
#define CCL_CTRL_MASK _U_(0x43) /**< \brief (CCL_CTRL) MASK Register */
/* -------- CCL_SEQCTRL : (CCL Offset: 0x4) (R/W 8) SEQ Control x -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint8_t SEQSEL:4; /*!< bit: 0.. 3 Sequential Selection */
uint8_t :4; /*!< bit: 4.. 7 Reserved */
} bit; /*!< Structure used for bit access */
uint8_t reg; /*!< Type used for register access */
} CCL_SEQCTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define CCL_SEQCTRL_OFFSET 0x4 /**< \brief (CCL_SEQCTRL offset) SEQ Control x */
#define CCL_SEQCTRL_RESETVALUE _U_(0x00) /**< \brief (CCL_SEQCTRL reset_value) SEQ Control x */
#define CCL_SEQCTRL_SEQSEL_Pos 0 /**< \brief (CCL_SEQCTRL) Sequential Selection */
#define CCL_SEQCTRL_SEQSEL_Msk (_U_(0xF) << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_SEQSEL(value) (CCL_SEQCTRL_SEQSEL_Msk & ((value) << CCL_SEQCTRL_SEQSEL_Pos))
#define CCL_SEQCTRL_SEQSEL_DISABLE_Val _U_(0x0) /**< \brief (CCL_SEQCTRL) Sequential logic is disabled */
#define CCL_SEQCTRL_SEQSEL_DFF_Val _U_(0x1) /**< \brief (CCL_SEQCTRL) D flip flop */
#define CCL_SEQCTRL_SEQSEL_JK_Val _U_(0x2) /**< \brief (CCL_SEQCTRL) JK flip flop */
#define CCL_SEQCTRL_SEQSEL_LATCH_Val _U_(0x3) /**< \brief (CCL_SEQCTRL) D latch */
#define CCL_SEQCTRL_SEQSEL_RS_Val _U_(0x4) /**< \brief (CCL_SEQCTRL) RS latch */
#define CCL_SEQCTRL_SEQSEL_DISABLE (CCL_SEQCTRL_SEQSEL_DISABLE_Val << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_SEQSEL_DFF (CCL_SEQCTRL_SEQSEL_DFF_Val << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_SEQSEL_JK (CCL_SEQCTRL_SEQSEL_JK_Val << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_SEQSEL_LATCH (CCL_SEQCTRL_SEQSEL_LATCH_Val << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_SEQSEL_RS (CCL_SEQCTRL_SEQSEL_RS_Val << CCL_SEQCTRL_SEQSEL_Pos)
#define CCL_SEQCTRL_MASK _U_(0x0F) /**< \brief (CCL_SEQCTRL) MASK Register */
/* -------- CCL_LUTCTRL : (CCL Offset: 0x8) (R/W 32) LUT Control x -------- */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef union {
struct {
uint32_t :1; /*!< bit: 0 Reserved */
uint32_t ENABLE:1; /*!< bit: 1 LUT Enable */
uint32_t :2; /*!< bit: 2.. 3 Reserved */
uint32_t FILTSEL:2; /*!< bit: 4.. 5 Filter Selection */
uint32_t :1; /*!< bit: 6 Reserved */
uint32_t EDGESEL:1; /*!< bit: 7 Edge Selection */
uint32_t INSEL0:4; /*!< bit: 8..11 Input Selection 0 */
uint32_t INSEL1:4; /*!< bit: 12..15 Input Selection 1 */
uint32_t INSEL2:4; /*!< bit: 16..19 Input Selection 2 */
uint32_t INVEI:1; /*!< bit: 20 Inverted Event Input Enable */
uint32_t LUTEI:1; /*!< bit: 21 LUT Event Input Enable */
uint32_t LUTEO:1; /*!< bit: 22 LUT Event Output Enable */
uint32_t :1; /*!< bit: 23 Reserved */
uint32_t TRUTH:8; /*!< bit: 24..31 Truth Value */
} bit; /*!< Structure used for bit access */
uint32_t reg; /*!< Type used for register access */
} CCL_LUTCTRL_Type;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
#define CCL_LUTCTRL_OFFSET 0x8 /**< \brief (CCL_LUTCTRL offset) LUT Control x */
#define CCL_LUTCTRL_RESETVALUE _U_(0x00000000) /**< \brief (CCL_LUTCTRL reset_value) LUT Control x */
#define CCL_LUTCTRL_ENABLE_Pos 1 /**< \brief (CCL_LUTCTRL) LUT Enable */
#define CCL_LUTCTRL_ENABLE (_U_(0x1) << CCL_LUTCTRL_ENABLE_Pos)
#define CCL_LUTCTRL_FILTSEL_Pos 4 /**< \brief (CCL_LUTCTRL) Filter Selection */
#define CCL_LUTCTRL_FILTSEL_Msk (_U_(0x3) << CCL_LUTCTRL_FILTSEL_Pos)
#define CCL_LUTCTRL_FILTSEL(value) (CCL_LUTCTRL_FILTSEL_Msk & ((value) << CCL_LUTCTRL_FILTSEL_Pos))
#define CCL_LUTCTRL_FILTSEL_DISABLE_Val _U_(0x0) /**< \brief (CCL_LUTCTRL) Filter disabled */
#define CCL_LUTCTRL_FILTSEL_SYNCH_Val _U_(0x1) /**< \brief (CCL_LUTCTRL) Synchronizer enabled */
#define CCL_LUTCTRL_FILTSEL_FILTER_Val _U_(0x2) /**< \brief (CCL_LUTCTRL) Filter enabled */
#define CCL_LUTCTRL_FILTSEL_DISABLE (CCL_LUTCTRL_FILTSEL_DISABLE_Val << CCL_LUTCTRL_FILTSEL_Pos)
#define CCL_LUTCTRL_FILTSEL_SYNCH (CCL_LUTCTRL_FILTSEL_SYNCH_Val << CCL_LUTCTRL_FILTSEL_Pos)
#define CCL_LUTCTRL_FILTSEL_FILTER (CCL_LUTCTRL_FILTSEL_FILTER_Val << CCL_LUTCTRL_FILTSEL_Pos)
#define CCL_LUTCTRL_EDGESEL_Pos 7 /**< \brief (CCL_LUTCTRL) Edge Selection */
#define CCL_LUTCTRL_EDGESEL (_U_(0x1) << CCL_LUTCTRL_EDGESEL_Pos)
#define CCL_LUTCTRL_INSEL0_Pos 8 /**< \brief (CCL_LUTCTRL) Input Selection 0 */
#define CCL_LUTCTRL_INSEL0_Msk (_U_(0xF) << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0(value) (CCL_LUTCTRL_INSEL0_Msk & ((value) << CCL_LUTCTRL_INSEL0_Pos))
#define CCL_LUTCTRL_INSEL0_MASK_Val _U_(0x0) /**< \brief (CCL_LUTCTRL) Masked input */
#define CCL_LUTCTRL_INSEL0_FEEDBACK_Val _U_(0x1) /**< \brief (CCL_LUTCTRL) Feedback input source */
#define CCL_LUTCTRL_INSEL0_LINK_Val _U_(0x2) /**< \brief (CCL_LUTCTRL) Linked LUT input source */
#define CCL_LUTCTRL_INSEL0_EVENT_Val _U_(0x3) /**< \brief (CCL_LUTCTRL) Event input source */
#define CCL_LUTCTRL_INSEL0_IO_Val _U_(0x4) /**< \brief (CCL_LUTCTRL) I/O pin input source */
#define CCL_LUTCTRL_INSEL0_AC_Val _U_(0x5) /**< \brief (CCL_LUTCTRL) AC input source */
#define CCL_LUTCTRL_INSEL0_TC_Val _U_(0x6) /**< \brief (CCL_LUTCTRL) TC input source */
#define CCL_LUTCTRL_INSEL0_ALTTC_Val _U_(0x7) /**< \brief (CCL_LUTCTRL) Alternate TC input source */
#define CCL_LUTCTRL_INSEL0_TCC_Val _U_(0x8) /**< \brief (CCL_LUTCTRL) TCC input source */
#define CCL_LUTCTRL_INSEL0_SERCOM_Val _U_(0x9) /**< \brief (CCL_LUTCTRL) SERCOM input source */
#define CCL_LUTCTRL_INSEL0_MASK (CCL_LUTCTRL_INSEL0_MASK_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_FEEDBACK (CCL_LUTCTRL_INSEL0_FEEDBACK_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_LINK (CCL_LUTCTRL_INSEL0_LINK_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_EVENT (CCL_LUTCTRL_INSEL0_EVENT_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_IO (CCL_LUTCTRL_INSEL0_IO_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_AC (CCL_LUTCTRL_INSEL0_AC_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_TC (CCL_LUTCTRL_INSEL0_TC_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_ALTTC (CCL_LUTCTRL_INSEL0_ALTTC_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_TCC (CCL_LUTCTRL_INSEL0_TCC_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL0_SERCOM (CCL_LUTCTRL_INSEL0_SERCOM_Val << CCL_LUTCTRL_INSEL0_Pos)
#define CCL_LUTCTRL_INSEL1_Pos 12 /**< \brief (CCL_LUTCTRL) Input Selection 1 */
#define CCL_LUTCTRL_INSEL1_Msk (_U_(0xF) << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1(value) (CCL_LUTCTRL_INSEL1_Msk & ((value) << CCL_LUTCTRL_INSEL1_Pos))
#define CCL_LUTCTRL_INSEL1_MASK_Val _U_(0x0) /**< \brief (CCL_LUTCTRL) Masked input */
#define CCL_LUTCTRL_INSEL1_FEEDBACK_Val _U_(0x1) /**< \brief (CCL_LUTCTRL) Feedback input source */
#define CCL_LUTCTRL_INSEL1_LINK_Val _U_(0x2) /**< \brief (CCL_LUTCTRL) Linked LUT input source */
#define CCL_LUTCTRL_INSEL1_EVENT_Val _U_(0x3) /**< \brief (CCL_LUTCTRL) Event input source */
#define CCL_LUTCTRL_INSEL1_IO_Val _U_(0x4) /**< \brief (CCL_LUTCTRL) I/O pin input source */
#define CCL_LUTCTRL_INSEL1_AC_Val _U_(0x5) /**< \brief (CCL_LUTCTRL) AC input source */
#define CCL_LUTCTRL_INSEL1_TC_Val _U_(0x6) /**< \brief (CCL_LUTCTRL) TC input source */
#define CCL_LUTCTRL_INSEL1_ALTTC_Val _U_(0x7) /**< \brief (CCL_LUTCTRL) Alternate TC input source */
#define CCL_LUTCTRL_INSEL1_TCC_Val _U_(0x8) /**< \brief (CCL_LUTCTRL) TCC input source */
#define CCL_LUTCTRL_INSEL1_SERCOM_Val _U_(0x9) /**< \brief (CCL_LUTCTRL) SERCOM input source */
#define CCL_LUTCTRL_INSEL1_MASK (CCL_LUTCTRL_INSEL1_MASK_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_FEEDBACK (CCL_LUTCTRL_INSEL1_FEEDBACK_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_LINK (CCL_LUTCTRL_INSEL1_LINK_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_EVENT (CCL_LUTCTRL_INSEL1_EVENT_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_IO (CCL_LUTCTRL_INSEL1_IO_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_AC (CCL_LUTCTRL_INSEL1_AC_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_TC (CCL_LUTCTRL_INSEL1_TC_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_ALTTC (CCL_LUTCTRL_INSEL1_ALTTC_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_TCC (CCL_LUTCTRL_INSEL1_TCC_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL1_SERCOM (CCL_LUTCTRL_INSEL1_SERCOM_Val << CCL_LUTCTRL_INSEL1_Pos)
#define CCL_LUTCTRL_INSEL2_Pos 16 /**< \brief (CCL_LUTCTRL) Input Selection 2 */
#define CCL_LUTCTRL_INSEL2_Msk (_U_(0xF) << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2(value) (CCL_LUTCTRL_INSEL2_Msk & ((value) << CCL_LUTCTRL_INSEL2_Pos))
#define CCL_LUTCTRL_INSEL2_MASK_Val _U_(0x0) /**< \brief (CCL_LUTCTRL) Masked input */
#define CCL_LUTCTRL_INSEL2_FEEDBACK_Val _U_(0x1) /**< \brief (CCL_LUTCTRL) Feedback input source */
#define CCL_LUTCTRL_INSEL2_LINK_Val _U_(0x2) /**< \brief (CCL_LUTCTRL) Linked LUT input source */
#define CCL_LUTCTRL_INSEL2_EVENT_Val _U_(0x3) /**< \brief (CCL_LUTCTRL) Event input source */
#define CCL_LUTCTRL_INSEL2_IO_Val _U_(0x4) /**< \brief (CCL_LUTCTRL) I/O pin input source */
#define CCL_LUTCTRL_INSEL2_AC_Val _U_(0x5) /**< \brief (CCL_LUTCTRL) AC input source */
#define CCL_LUTCTRL_INSEL2_TC_Val _U_(0x6) /**< \brief (CCL_LUTCTRL) TC input source */
#define CCL_LUTCTRL_INSEL2_ALTTC_Val _U_(0x7) /**< \brief (CCL_LUTCTRL) Alternate TC input source */
#define CCL_LUTCTRL_INSEL2_TCC_Val _U_(0x8) /**< \brief (CCL_LUTCTRL) TCC input source */
#define CCL_LUTCTRL_INSEL2_SERCOM_Val _U_(0x9) /**< \brief (CCL_LUTCTRL) SERCOM input source */
#define CCL_LUTCTRL_INSEL2_MASK (CCL_LUTCTRL_INSEL2_MASK_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_FEEDBACK (CCL_LUTCTRL_INSEL2_FEEDBACK_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_LINK (CCL_LUTCTRL_INSEL2_LINK_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_EVENT (CCL_LUTCTRL_INSEL2_EVENT_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_IO (CCL_LUTCTRL_INSEL2_IO_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_AC (CCL_LUTCTRL_INSEL2_AC_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_TC (CCL_LUTCTRL_INSEL2_TC_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_ALTTC (CCL_LUTCTRL_INSEL2_ALTTC_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_TCC (CCL_LUTCTRL_INSEL2_TCC_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INSEL2_SERCOM (CCL_LUTCTRL_INSEL2_SERCOM_Val << CCL_LUTCTRL_INSEL2_Pos)
#define CCL_LUTCTRL_INVEI_Pos 20 /**< \brief (CCL_LUTCTRL) Inverted Event Input Enable */
#define CCL_LUTCTRL_INVEI (_U_(0x1) << CCL_LUTCTRL_INVEI_Pos)
#define CCL_LUTCTRL_LUTEI_Pos 21 /**< \brief (CCL_LUTCTRL) LUT Event Input Enable */
#define CCL_LUTCTRL_LUTEI (_U_(0x1) << CCL_LUTCTRL_LUTEI_Pos)
#define CCL_LUTCTRL_LUTEO_Pos 22 /**< \brief (CCL_LUTCTRL) LUT Event Output Enable */
#define CCL_LUTCTRL_LUTEO (_U_(0x1) << CCL_LUTCTRL_LUTEO_Pos)
#define CCL_LUTCTRL_TRUTH_Pos 24 /**< \brief (CCL_LUTCTRL) Truth Value */
#define CCL_LUTCTRL_TRUTH_Msk (_U_(0xFF) << CCL_LUTCTRL_TRUTH_Pos)
#define CCL_LUTCTRL_TRUTH(value) (CCL_LUTCTRL_TRUTH_Msk & ((value) << CCL_LUTCTRL_TRUTH_Pos))
#define CCL_LUTCTRL_MASK _U_(0xFF7FFFB2) /**< \brief (CCL_LUTCTRL) MASK Register */
/** \brief CCL hardware registers */
#if !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__))
typedef struct {
__IO CCL_CTRL_Type CTRL; /**< \brief Offset: 0x0 (R/W 8) Control */
RoReg8 Reserved1[0x3];
__IO CCL_SEQCTRL_Type SEQCTRL[2]; /**< \brief Offset: 0x4 (R/W 8) SEQ Control x */
RoReg8 Reserved2[0x2];
__IO CCL_LUTCTRL_Type LUTCTRL[4]; /**< \brief Offset: 0x8 (R/W 32) LUT Control x */
} Ccl;
#endif /* !(defined(__ASSEMBLY__) || defined(__IAR_SYSTEMS_ASM__)) */
/*@}*/
#endif /* _SAMD51_CCL_COMPONENT_ */