menu: Replace menu with new Jinja2 template system (#2344)
menu.cfg: - jinja2 template scripting - new Setup menu - new Calibration menu menu: - redesigned menu code - jinja2 support - option to reverse menu up and down directions - functionality set to support menu injection from other modules - a new way of defining menu hierarchy - other adjustments Signed-off-by: Janar Sööt <janar.soot@gmail.com>
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# Timeout for menu. Being inactive this amount of seconds will trigger
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# menu exit or return to root menu when having autorun enabled.
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# The default is 0 seconds (disabled)
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#menu_reverse_navigation:
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# When enabled it will reverse up and down directions for list navigation.
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# The default is False. This parameter is optional.
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#encoder_pins:
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# The pins connected to encoder. 2 pins must be provided when
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# using encoder. This parameter must be provided when using menu.
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@ -3,153 +3,71 @@
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# The snippets in this file may be copied into the main printer.cfg file.
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# See the "example.cfg" file for description of common config parameters.
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# Available menu elements:
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# item - purely visual element
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# command - same like 'item' but with gcode trigger
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# input - same like 'command' but has value changing capabilities
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# list - menu element container, with entry and exit gcode triggers
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# vsdcard - same as 'list' but will append files from virtual sdcard
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# Available options in menu Jinja2 template context:
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# Read-only attributes for menu element:
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# menu.width - element width (number of display columns)
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# menu.ns - element namespace
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# menu.event - name of the event that triggered the script
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# menu.input - input value, only available in input script context
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# List of actions for menu element:
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# menu.back(force, update) - will execute menu back command, optional boolean parameters <force> and <update>.
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# When <force> is set True then it will also stop editing. Default value is False
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# When <update> is set False then parent container items are not updated. Default value is True
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# menu.exit(force) - will execute menu exit command, optional boolean parameter <force> default value False
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# When <force> is set True then it will also stop editing. Default value is False
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#[menu item1]
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#type: item
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# Type will determine menu item properties and behaviours:
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# Common parameters available for all menu config sections.
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#[menu some_name]
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#type:
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# One of command, input, list, text:
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# command - basic menu element with various script triggers
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# input - same like 'command' but has value changing capabilities.
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# Press will start/stop edit mode.
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# list - it allows for menu items to be grouped together in a scrollable list.
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# Add to the list by creating menu configurations
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# using "some_list" as a prefix - for example: [menu some_list some_item_in_the_list]
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# vsdlist - same as 'list' but will append files from virtual sdcard (will be removed in the future)
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#name:
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# This is mandatory attribute for every menu element.
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# You can use Python output formatting for parameter and transform values.
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# Quotes can be used in the beginning and end of name.
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#cursor:
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# It allows to change cursor character for selected menu element.
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# The default is >
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# This parameter is optional.
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#width:
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# This attribute accepts integer value. Element name is cut to this width.
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# This parameter is optional.
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#scroll:
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# This attribute accepts static boolean value. You can use it together with 'width'.
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# When this is enabled then names longer than width are scrolled back and forth.
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# The default is disabled. This parameter is optional.
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# Name of menu item - evaluated as a template.
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#enable:
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# This attribute accepts static boolean values and parameters (converted to boolean).
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# It accepts multiple logical expressions. Values separated by comma will return True if all elements are true.
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# Values on different lines will return True if any element is true.
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# You can use logical negation by using character ! as parameter prefix.
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#parameter:
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# This attribute accepts float values or special variables. Multiple values are delimited by comma.
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# All available parameter variables can be listed by 'MENU DO=dump' gcode, menu itself must be running.
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# This value is available for output formatting as {0}..{n} Where n is count of parameters.
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#transform:
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# This attribute allows to transform parameters value to something else.
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# More than one transformation can be added. Each transformation must be on separate line.
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# These transformed values are available for output formatting as {n+1}..{x}
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# Where n is count of parameters and x is count of transformations.
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# In order to transform the value of a particular parameter, you must add
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# an parameter index as prefix. Like this "transform: 1.choose('OFF','ON')"
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# If the index is not set then the default index 0 is used.
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#
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# map(fromLow,fromHigh,toLow,toHigh) - interpolate re-maps a parameter value from one range to another.
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# Output value type is taken from toHigh. It can be int or float.
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#
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# choose(e1,e2) - boolean chooser, converts the value of the parameter to the boolean type (0 and 1),
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# and selects the corresponding value by the index from the list.
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#
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# choose(e1,e2,...) - int chooser, converts the value of the parameter to the int type
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# and selects the corresponding value by the index from the list.
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#
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# choose({key:value,..}) - special dictionary chooser, parameter value cast type by first key type.
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# Selects the corresponding value by the key from the dictionary.
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#
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# int(), float(), bool(), str(), abs(), bin(), hex(), oct(), days(), hours(), minutes(), seconds()
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# These will convert parameter value to the special form.
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# int,float,bool,str,abs,bin,hex and oct are python functions.
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# days,hours,minutes,seconds will convert parameter value (it's taken as seconds) to time specific value
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#
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# scale(xx) - Multiplies parameter value by this xx. Pure interger or float value is excpected.
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# Template that evaluates to True or False.
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#index:
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# Position where an item needs to be inserted in list
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# By default the item is added at the end. This parameter is optional.
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#[menu command1]
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#type:command
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#[menu some_list]
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#type: list
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#name:
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#enable:
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#[menu some_list some_command]
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#type: command
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#name:
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#cursor:
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#width:
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#scroll:
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#enable:
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#parameter:
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#transform:
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#gcode:
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# When menu element is clicked then gcodes on this attribute will be executed.
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# Can have multiline gcode script and supports output formatting for parameter and transform values.
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#action:
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# Special action can be executed. Supports [back, exit] menu commands
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# and [respond response_info] command. Respond command will send '// response_info' to host.
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# Script to run on button click or long click. Evaluated as a template.
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#[menu input1]
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#[menu some_list some_input]
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#type: input
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#name:
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#cursor:
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#width:
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#enable:
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#transform:
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#parameter:
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# Value from parameter (always index 0) is taken as input value when in edit mode.
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#gcode:
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# This will be triggered in realtime mode, on exit from edit mode
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# or in edit mode this will be triggered after click button long press (>0.8sec).
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#longpress_gcode:
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# In edit mode this will be triggered after click button long press (>0.8sec).
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# The default is empty. This parameter is optional.
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#reverse:
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# This attribute accepts static boolean value.
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# When enabled it will reverse increment and decrement directions for input.
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# The default is False. This parameter is optional.
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#readonly:
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# This attribute accepts same logical expression as 'enable'.
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# When true then input element is readonly like 'item' and cannot enter to edit mode.
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# The default is False. This parameter is optional.
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#input:
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# Initial value to use when editing - evaluated as a template.
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# Result must be float.
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#input_min:
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# Minimum value of range - evaluated as a template.
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# Default -99999.
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#input_max:
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# Maximum value of range - evaluated as a template.
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# Default 99999.
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#input_step:
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# Editing step - Must be a positive integer or float value.
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# It has internal fast rate step. When (input_max - input_min) / input_step > 100
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# then fast rate step is 10 * input_step else fast rate step is same input_step
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#realtime:
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# This attribute accepts static boolean value.
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# When enabled it will execute gcode after each value change.
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# When enabled then gcode script is run after each value change.
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# The default is False. This parameter is optional.
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#input_min:
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# It accepts integer or float value. Will set minimal bound for edit value.
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# The default is 2.2250738585072014e-308. This parameter is optional.
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#input_max:
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# It accepts integer or float value. Will set maximal bound for edit value.
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# The default is 1.7976931348623157e+308. This parameter is optional.
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#input_step:
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# This is mandatory attribute for input.
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# It accepts positive integer or float value. Will determine increment
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# and decrement steps for edit value.
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#input_step2:
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# This is optional attribute for input.
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# It accepts positive integer or float value. Will determine fast rate
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# increment and decrement steps for edit value.
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# The default is 0 (input_step will be used instead)
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#[menu list1]
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#type:list or vsdcard
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#name:
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#cursor:
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#width:
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#scroll:
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#enable:
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#enter_gcode:
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# Will trigger gcode script when entering to this menu container.
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# This parameter is optional.
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#leave_gcode:
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# Will trigger gcode script when leaving from this menu container.
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# This parameter is optional.
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#show_back:
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# This attribute accepts static boolean value.
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# Show back [..] as first element.
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# The default is True. This parameter is optional.
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#show_title:
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# This attribute accepts static boolean value.
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# Show container name next to back [..] element.
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# The default is True. This parameter is optional.
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#items:
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# Menu elements listed in this container.
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# Each element must be on separate line.
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# Elements can be grouped on same line by separating them with comma
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#
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# When element name stars with . then menu system will add parent
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# container config name as prefix to element name (delimited by space)
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#gcode:
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# Script to run on button click, long click or value change. Evaluated as a template.
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# The button click will trigger the edit mode start or end.
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@ -87,7 +87,7 @@ class PrinterLCD:
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name = config.get_name()
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if name == 'display':
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# only load menu for primary display
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self.menu = menu.MenuManager(config, self.lcd_chip)
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self.menu = menu.MenuManager(config, self)
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self.printer.load_object(config, "display_status")
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# Configurable display
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self.display_templates = {}
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