stepcompress: Rework addfactor integer overflow check
Revert 4a16053c
and avoid integer overflows in the addfactor
calculation by exiting the loop early if count > 0x200. This provides
stronger protection against overflows.
Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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@ -95,13 +95,6 @@ idiv_down(int32_t n, int32_t d)
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return (n>=0) ? (n/d) : (n - d + 1) / d;
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}
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// Calculate the impact of each 'add' for a sequence with 'count' steps
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static inline int32_t
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calc_addfactor(int32_t count)
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{
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return (uint32_t)count*(count-1)/2;
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}
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struct points {
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int32_t minp, maxp;
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};
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@ -157,7 +150,7 @@ compress_bisect_add(struct stepcompress *sc)
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return (struct step_move){ interval, count, add };
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}
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nextpoint = minmax_point(sc, sc->queue_pos + nextcount - 1);
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int32_t nextaddfactor = calc_addfactor(nextcount);
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int32_t nextaddfactor = nextcount*(nextcount-1)/2;
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int32_t c = add*nextaddfactor;
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if (nextmininterval*nextcount < nextpoint.minp - c)
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nextmininterval = DIV_UP(nextpoint.minp - c, nextcount);
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@ -169,7 +162,7 @@ compress_bisect_add(struct stepcompress *sc)
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}
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// Check if this is the best sequence found so far
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int32_t count = nextcount - 1, addfactor = calc_addfactor(count);
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int32_t count = nextcount - 1, addfactor = count*(count-1)/2;
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int32_t reach = add*addfactor + interval*count;
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if (reach > bestreach
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|| (reach == bestreach && interval > bestinterval)) {
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@ -181,10 +174,13 @@ compress_bisect_add(struct stepcompress *sc)
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zerointerval = interval;
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zerocount = count;
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}
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if (count > 0x200)
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// No 'add' will improve sequence; avoid integer overflow
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break;
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}
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// Check if a greater or lesser add could extend the sequence
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int32_t nextaddfactor = calc_addfactor(nextcount);
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int32_t nextaddfactor = nextcount*(nextcount-1)/2;
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int32_t nextreach = add*nextaddfactor + interval*nextcount;
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if (nextreach < nextpoint.minp) {
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minadd = add + 1;
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@ -339,7 +335,7 @@ stepcompress_flush(struct stepcompress *sc, uint64_t move_clock)
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// Be careful with 32bit overflow
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sc->last_step_clock = qm->req_clock = *sc->queue_pos;
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} else {
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int32_t addfactor = calc_addfactor(move.count);
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int32_t addfactor = move.count*(move.count-1)/2;
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uint32_t ticks = move.add*addfactor + move.interval*move.count;
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sc->last_step_clock += ticks;
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}
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