sched: Move functions within sched.c

Just code movement - no code changes.

Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
This commit is contained in:
Kevin O'Connor 2017-03-10 22:21:25 -05:00
parent 944d176856
commit 69b927bfe9
1 changed files with 38 additions and 40 deletions

View File

@ -17,9 +17,46 @@
* Timers * Timers
****************************************************************/ ****************************************************************/
// Return the number of clock ticks for a given number of microseconds
uint32_t
sched_from_us(uint32_t us)
{
return timer_from_us(us);
}
// Return the current time (in clock ticks)
uint32_t
sched_read_time(void)
{
return timer_read_time();
}
// Return true if time1 is before time2. Always use this function to
// compare times as regular C comparisons can fail if the counter
// rolls over.
uint8_t
sched_is_before(uint32_t time1, uint32_t time2)
{
return (int32_t)(time1 - time2) < 0;
}
static uint16_t millis; static uint16_t millis;
static struct timer ms_timer, sentinel_timer; // Check if ready for a recurring periodic event
uint8_t
sched_check_periodic(uint16_t time, uint16_t *pnext)
{
uint16_t next = *pnext, cur;
irqstatus_t flag = irq_save();
cur = millis;
irq_restore(flag);
if ((int16_t)(cur - next) < 0)
return 0;
*pnext = cur + time;
return 1;
}
static struct timer ms_timer, sentinel_timer, *timer_list = &ms_timer;
// Default millisecond timer. This timer counts milliseconds. It // Default millisecond timer. This timer counts milliseconds. It
// also simplifies the timer code by ensuring there is always a timer // also simplifies the timer code by ensuring there is always a timer
@ -56,45 +93,6 @@ static struct timer sentinel_timer = {
.waketime = 0x80000000, .waketime = 0x80000000,
}; };
// Check if ready for a recurring periodic event
uint8_t
sched_check_periodic(uint16_t time, uint16_t *pnext)
{
uint16_t next = *pnext, cur;
irqstatus_t flag = irq_save();
cur = millis;
irq_restore(flag);
if ((int16_t)(cur - next) < 0)
return 0;
*pnext = cur + time;
return 1;
}
// Return the number of clock ticks for a given number of microseconds
uint32_t
sched_from_us(uint32_t us)
{
return timer_from_us(us);
}
// Return the current time (in clock ticks)
uint32_t
sched_read_time(void)
{
return timer_read_time();
}
// Return true if time1 is before time2. Always use this function to
// compare times as regular C comparisons can fail if the counter
// rolls over.
uint8_t
sched_is_before(uint32_t time1, uint32_t time2)
{
return (int32_t)(time1 - time2) < 0;
}
static struct timer *timer_list = &ms_timer;
// Schedule a function call at a supplied time. // Schedule a function call at a supplied time.
void void
sched_add_timer(struct timer *add) sched_add_timer(struct timer *add)