config: Update bed_mesh in example-extras.cfg

Update documentation about the fade options. Also inform the user that it is recommended to home toward the center of the print area when using a probe for z homing.

Signed-off-by: Eric Callahan <arksine.code@gmail.com>
This commit is contained in:
Arksine 2018-11-26 20:05:34 -05:00 committed by KevinOConnor
parent cf6a56cebf
commit 581b1439f3
1 changed files with 17 additions and 7 deletions

View File

@ -99,7 +99,10 @@
# Mesh Bed Leveling. One may define a [bed_mesh] config section
# to enable move transformations that offset the z axis based
# on a mesh generated from probed points. Note that bed_mesh
# and bed_tilt are incompatible, both cannot be defined.
# and bed_tilt are incompatible, both cannot be defined. When
# using a probe to home the z-axis, it is recommended to define
# a [homing_override] section in printer.cfg to home toward the
# center of the print area.
#[bed_mesh]
#speed: 50
# The speed (in mm/s) of non-probing moves during the
@ -129,12 +132,19 @@
# in which case that value will be for both axes. Default is 3,3
# which probes a 3x3 grid.
#fade_start: 1.0
# The z-axis position in which to start phasing z-adjustment out.
# Default is 1.0.
#fade_end: 10.0
# The z-axis position in which phase out is complete. If this
# value is less than or equal to fade_start then phasing out
# is disabled. Default is 10.0.
# The gcode z position in which to start phasing out z-adjustment
# when fade is enabled. Default is 1.0.
#fade_end: 0.0
# The gcode z position in which phasing out completes. When set
# to a value below fade_start, fade is disabled. It should be
# noted that fade may add unwanted scaling along the z-axis of a
# print. If a user wishes to enable fade, a value of 10.0 is
# recommended. Default is 0.0, which disables fade.
#fade_target:
# The z position in which fade should converge. When this value is set
# to a non-zero value it must be within the range of z-values in the mesh.
# Users that wish to converge to the z homing position should set this to 0.
# Default is the average z value of the mesh.
#split_delta_z: .025
# The amount of Z difference (in mm) along a move that will
# trigger a split. Default is .025.