bed_mesh: log when fade completes.
- Also simplify the math for the mesh x and y multipliers. Signed-off-by: Eric Callahan <arksine.code@gmail.com>
This commit is contained in:
parent
54683c9535
commit
542f941f07
|
@ -65,6 +65,7 @@ class BedMesh:
|
||||||
self.fade_dist = self.fade_end - self.fade_start
|
self.fade_dist = self.fade_end - self.fade_start
|
||||||
if self.fade_dist <= 0.:
|
if self.fade_dist <= 0.:
|
||||||
self.fade_start = self.fade_end = self.FADE_DISABLE
|
self.fade_start = self.fade_end = self.FADE_DISABLE
|
||||||
|
self.log_fade_complete = False
|
||||||
self.base_fade_target = config.getfloat('fade_target', None)
|
self.base_fade_target = config.getfloat('fade_target', None)
|
||||||
self.fade_target = 0.
|
self.fade_target = 0.
|
||||||
self.gcode = self.printer.lookup_object('gcode')
|
self.gcode = self.printer.lookup_object('gcode')
|
||||||
|
@ -81,6 +82,7 @@ class BedMesh:
|
||||||
self.calibrate.load_default_profile()
|
self.calibrate.load_default_profile()
|
||||||
def set_mesh(self, mesh):
|
def set_mesh(self, mesh):
|
||||||
if mesh is not None:
|
if mesh is not None:
|
||||||
|
self.log_fade_complete = True
|
||||||
if self.base_fade_target is None:
|
if self.base_fade_target is None:
|
||||||
self.fade_target = mesh.avg_z
|
self.fade_target = mesh.avg_z
|
||||||
else:
|
else:
|
||||||
|
@ -128,6 +130,11 @@ class BedMesh:
|
||||||
if self.z_mesh is None or not factor:
|
if self.z_mesh is None or not factor:
|
||||||
# No mesh calibrated, or mesh leveling phased out.
|
# No mesh calibrated, or mesh leveling phased out.
|
||||||
x, y, z, e = newpos
|
x, y, z, e = newpos
|
||||||
|
if self.log_fade_complete:
|
||||||
|
self.log_fade_complete = False
|
||||||
|
logging.info(
|
||||||
|
"bed_mesh fade complete: Current Z: %.4f fade_target: %.4f "
|
||||||
|
% (z, self.fade_target))
|
||||||
self.toolhead.move([x, y, z + self.fade_target, e], speed)
|
self.toolhead.move([x, y, z + self.fade_target, e], speed)
|
||||||
else:
|
else:
|
||||||
self.splitter.build_move(self.last_position, newpos, factor)
|
self.splitter.build_move(self.last_position, newpos, factor)
|
||||||
|
@ -479,21 +486,19 @@ class ZMesh:
|
||||||
mesh_y_pps = params['mesh_y_pps']
|
mesh_y_pps = params['mesh_y_pps']
|
||||||
px_cnt = params['x_count']
|
px_cnt = params['x_count']
|
||||||
py_cnt = params['y_count']
|
py_cnt = params['y_count']
|
||||||
mesh_x_mult = mesh_x_pps + 1
|
|
||||||
mesh_y_mult = mesh_y_pps + 1
|
|
||||||
if px_cnt == 3 or py_cnt == 3:
|
if px_cnt == 3 or py_cnt == 3:
|
||||||
# a mesh with 3 points on either axis defaults to legrange
|
# a mesh with 3 points on either axis defaults to legrange
|
||||||
# upsampling
|
# upsampling
|
||||||
self._sample = self._sample_lagrange
|
self._sample = self._sample_lagrange
|
||||||
self.probe_params['algo'] = 'lagrange'
|
self.probe_params['algo'] = 'lagrange'
|
||||||
if mesh_x_mult == 1 and mesh_y_mult == 1:
|
if mesh_x_pps == 0 and mesh_y_pps == 0:
|
||||||
# No interpolation, sample the probed points directly
|
# No interpolation, sample the probed points directly
|
||||||
self._sample = self._sample_direct
|
self._sample = self._sample_direct
|
||||||
self.probe_params['algo'] = 'direct'
|
self.probe_params['algo'] = 'direct'
|
||||||
self.mesh_x_count = px_cnt * mesh_x_mult - (mesh_x_mult - 1)
|
self.mesh_x_count = (px_cnt - 1) * mesh_x_pps + px_cnt
|
||||||
self.mesh_y_count = py_cnt * mesh_y_mult - (mesh_y_mult - 1)
|
self.mesh_y_count = (py_cnt - 1) * mesh_y_pps + py_cnt
|
||||||
self.x_mult = mesh_x_mult
|
self.x_mult = mesh_x_pps + 1
|
||||||
self.y_mult = mesh_y_mult
|
self.y_mult = mesh_y_pps + 1
|
||||||
logging.debug("bed_mesh: Mesh grid size - X:%d, Y:%d"
|
logging.debug("bed_mesh: Mesh grid size - X:%d, Y:%d"
|
||||||
% (self.mesh_x_count, self.mesh_y_count))
|
% (self.mesh_x_count, self.mesh_y_count))
|
||||||
self.mesh_x_dist = (self.mesh_x_max - self.mesh_x_min) / \
|
self.mesh_x_dist = (self.mesh_x_max - self.mesh_x_min) / \
|
||||||
|
|
Loading…
Reference in New Issue