trapq: Use separate 'move' entries for accel, cruise, and decel phases
Only track a single acceleration movement in a 'struct move' instance. Break the classic trapezoid movement (accel, cruise, decel) into three separate movements. This simplifies the calculation logic. Signed-off-by: Kevin O'Connor <kevin@koconnor.net>
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@ -93,7 +93,7 @@ defs_kin_winch = """
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defs_kin_extruder = """
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struct stepper_kinematics *extruder_stepper_alloc(void);
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void extruder_add_move(struct trapq *tq, double print_time
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, double accel_t, double cruise_t, double decel_t, double start_pos
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, double accel_t, double cruise_t, double decel_t, double start_e_pos
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, double start_v, double cruise_v, double accel
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, double extra_accel_v, double extra_decel_v);
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"""
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@ -32,30 +32,49 @@ extruder_stepper_alloc(void)
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void __visible
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extruder_add_move(struct trapq *tq, double print_time
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, double accel_t, double cruise_t, double decel_t
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, double start_pos
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, double start_e_pos
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, double start_v, double cruise_v, double accel
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, double extra_accel_v, double extra_decel_v)
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{
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struct move *m = move_alloc();
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struct coord start_pos, axes_r;
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start_pos.x = start_e_pos;
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axes_r.x = 1.;
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start_pos.y = start_pos.z = axes_r.y = axes_r.z = 0.;
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// Setup velocity trapezoid
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m->print_time = print_time;
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m->move_t = accel_t + cruise_t + decel_t;
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m->accel_t = accel_t;
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m->cruise_t = cruise_t;
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m->cruise_start_d = accel_t * (.5 * (cruise_v + start_v) + extra_accel_v);
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m->decel_start_d = m->cruise_start_d + cruise_t * cruise_v;
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if (accel_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = accel_t;
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m->start_v = start_v + extra_accel_v;
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m->half_accel = .5 * accel;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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// Setup for accel/cruise/decel phases
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m->cruise_v = cruise_v;
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m->accel.c1 = start_v + extra_accel_v;
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m->accel.c2 = .5 * accel;
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m->decel.c1 = cruise_v + extra_decel_v;
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m->decel.c2 = -m->accel.c2;
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print_time += accel_t;
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start_pos.x += move_get_distance(m, accel_t);
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}
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if (cruise_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = cruise_t;
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m->start_v = cruise_v;
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m->half_accel = 0.;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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// Setup start distance
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m->start_pos.x = start_pos;
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m->axes_r.x = 1.;
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trapq_add_move(tq, m);
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print_time += cruise_t;
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start_pos.x += move_get_distance(m, cruise_t);
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}
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if (decel_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = decel_t;
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m->start_v = cruise_v + extra_decel_v;
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m->half_accel = -.5 * accel;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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}
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}
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@ -28,57 +28,59 @@ trapq_append(struct trapq *tq, double print_time
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, double axes_d_x, double axes_d_y, double axes_d_z
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, double start_v, double cruise_v, double accel)
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{
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struct move *m = move_alloc();
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// Setup velocity trapezoid
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m->print_time = print_time;
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m->move_t = accel_t + cruise_t + decel_t;
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m->accel_t = accel_t;
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m->cruise_t = cruise_t;
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m->cruise_start_d = accel_t * .5 * (cruise_v + start_v);
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m->decel_start_d = m->cruise_start_d + cruise_t * cruise_v;
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// Setup for accel/cruise/decel phases
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m->cruise_v = cruise_v;
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m->accel.c1 = start_v;
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m->accel.c2 = .5 * accel;
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m->decel.c1 = cruise_v;
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m->decel.c2 = -m->accel.c2;
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// Setup for move_get_coord()
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m->start_pos.x = start_pos_x;
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m->start_pos.y = start_pos_y;
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m->start_pos.z = start_pos_z;
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struct coord axes_r, start_pos;
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double inv_move_d = 1. / sqrt(axes_d_x*axes_d_x + axes_d_y*axes_d_y
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+ axes_d_z*axes_d_z);
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m->axes_r.x = axes_d_x * inv_move_d;
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m->axes_r.y = axes_d_y * inv_move_d;
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m->axes_r.z = axes_d_z * inv_move_d;
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axes_r.x = axes_d_x * inv_move_d;
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axes_r.y = axes_d_y * inv_move_d;
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axes_r.z = axes_d_z * inv_move_d;
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start_pos.x = start_pos_x;
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start_pos.y = start_pos_y;
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start_pos.z = start_pos_z;
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trapq_add_move(tq, m);
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}
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if (accel_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = accel_t;
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m->start_v = start_v;
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m->half_accel = .5 * accel;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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// Find the distance travel during acceleration/deceleration
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static inline double
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move_eval_accel(struct move_accel *ma, double move_time)
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{
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return (ma->c1 + ma->c2 * move_time) * move_time;
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print_time += accel_t;
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start_pos = move_get_coord(m, accel_t);
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}
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if (cruise_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = cruise_t;
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m->start_v = cruise_v;
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m->half_accel = 0.;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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print_time += cruise_t;
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start_pos = move_get_coord(m, cruise_t);
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}
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if (decel_t) {
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struct move *m = move_alloc();
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m->print_time = print_time;
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m->move_t = decel_t;
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m->start_v = cruise_v;
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m->half_accel = -.5 * accel;
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m->start_pos = start_pos;
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m->axes_r = axes_r;
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trapq_add_move(tq, m);
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}
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}
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// Return the distance moved given a time in a move
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inline double
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move_get_distance(struct move *m, double move_time)
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{
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if (unlikely(move_time < m->accel_t))
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// Acceleration phase of move
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return move_eval_accel(&m->accel, move_time);
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move_time -= m->accel_t;
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if (likely(move_time <= m->cruise_t))
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// Cruising phase
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return m->cruise_start_d + m->cruise_v * move_time;
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// Deceleration phase
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move_time -= m->cruise_t;
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return m->decel_start_d + move_eval_accel(&m->decel, move_time);
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return (m->start_v + m->half_accel * move_time) * move_time;
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}
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// Return the XYZ coordinates given a time in a move
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@ -7,16 +7,9 @@ struct coord {
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double x, y, z;
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};
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struct move_accel {
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double c1, c2;
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};
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struct move {
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double print_time, move_t;
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double accel_t, cruise_t;
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double cruise_start_d, decel_start_d;
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double cruise_v;
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struct move_accel accel, decel;
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double start_v, half_accel;
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struct coord start_pos, axes_r;
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struct list_node node;
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@ -306,7 +306,8 @@ class ToolHead:
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move.start_v, move.cruise_v, move.accel)
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if move.axes_d[3]:
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self.extruder.move(next_move_time, move)
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next_move_time += move.accel_t + move.cruise_t + move.decel_t
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next_move_time = (next_move_time + move.accel_t
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+ move.cruise_t + move.decel_t)
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# Generate steps for moves
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if self.special_queuing_state == "Drip":
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self._update_drip_move_time(next_move_time)
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